New Post: Colour manipulation; tonal ranges
Can you post a 'before' and 'after' image where you only change the 'red' channel? Feel free to contact me through CodePlex if you don't want to publicly share your files. Do you use the same value for...
View ArticleNew Post: Bitmap with bit depth 1
Hi I'm using Magick.net version 7.0.0.7. I'm trying to save to bitmap with bit depth 1, but no matter what I do the bmp still is saved with bit depth 32. The MagickImage I save is a mosaic of a white...
View ArticleNew Post: StackOverflowException
Hello, Yes, I had downloaded the last version and there are the same things. The code where the Magick.NET used I showed in message. I can't show the whole project, sorry. Stack was is impossible to...
View ArticleNew Post: StackOverflowException
Can you get me a crash dump (https://msdn.microsoft.com/en-us/library/d5zhxt22.aspx)?
View ArticleNew Post: Is it a way to force Magick to use GPU?
Hello. I would like to measure performance of library on some our loads and I want to explicitly define "Use only GPU", "Use only CPU" and "Use whatever you want" and compare results. Is it possible?...
View ArticleNew Post: Is it a way to force Magick to use GPU?
ImageMagick/Magick.NET will use OpenCL when this supported by your video card. Support for this is detected automatically. You can disable this with MagickNET.UseOpenCL. But there is no such thing as...
View ArticleNew Post: StackOverflowException
Can you stop spamming the discussion board with a Russian text that contains a link to your site?
View ArticleNew Post: Is it a way to force Magick to use GPU?
Yeah, I'm aware of it, thank you, I checked it before posting. We are doing mostly resize, and if I'm not mistaken resize is supported for operation on GPU. GPU-Z says that OpenCL is supported by my...
View ArticleNew Post: Is it a way to force Magick to use GPU?
Are you using the latest version of Magick.NET? And can you share your image? p.s. I removed one of your duplicate posts. I hope I removed the correct one.
View ArticleNew Post: Is it a way to force Magick to use GPU?
I'm using latest version of stable Nuget package. From my packages.config:<package id="Magick.NET-Q16-AnyCPU" version="7.0.0.0009" targetFramework="net45" /> I don't know is it the latest version...
View ArticleNew Post: Bitmap with bit depth 1
The IsMonochrome is only used when an image is read by some of the image decoders. This will be moved to MagickReadSettings in the next release. The BMP encoder will only write a 1 bit image if...
View ArticleNew Post: BPP
I give up. Why is finding the Bits Per Pixel so difficult? What am I missing? Depth returns 8 on a 24 BPP image. That's fine if i have a channel property that I can multiply it by but I don't see that...
View ArticleNew Post: StackOverflowException
I cannot get any information from your dump. Is it possible that there is a memory issue? You are doing the following: Bitmap bm = new Bitmap(image.ToBitmap()); pictureBox.Image = bm;This creates a...
View ArticleNew Post: Colour manipulation; tonal ranges
Hi, the image I'm working with is of a person, so I've grabbed an image of a sunflower and run it through the same process. The difference between the two corrected images is fairly clear. The original...
View ArticleNew Post: StackOverflowException
this code Bitmap bm = (Bitmap )pictureBox.Image; pictureBox.Image = image.ToBitmap(); if (bm != null) bm.Dispose(); does not helps. What do you mean under "Is it possible that there is a memory issue?"...
View ArticleNew Post: Is it a way to force Magick to use GPU?
It seems AccelerateResizeImage was not enabled in ImageMagick 7. I just committed a change to fix this for the next release of Magick.NET. AccelerateResizeImage will only be used if the image contains...
View ArticleNew Post: StackOverflowException
I assumed new Bitmap(image.ToBitmap()); would create a copy of the image, it looks like a copy constructor. I was thinking it might be a memory issue because the dump does not tell me where it crashes....
View ArticleNew Post: BPP
8 is the bits per channel. You cannot get the number of channels at this moment. I could add a property to MagickImage that would return the Channels that are available in the image. What do you think...
View ArticleNew Post: Colour manipulation; tonal ranges
Are you using the latest version of Magick.NET and are you using the Q16 or the Q8 version? These have different pixel ranges (0-65535 and 0-255) which might explain the difference if the calculation....
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