I assumed new Bitmap(image.ToBitmap()); would create a copy of the image, it looks like a copy constructor.
I was thinking it might be a memory issue because the dump does not tell me where it crashes. Can you switch to MagickNET-x86 and create a dump from there to see if that helps?
I was thinking it might be a memory issue because the dump does not tell me where it crashes. Can you switch to MagickNET-x86 and create a dump from there to see if that helps?