New Post: Pixel Cache
I believe it's the latest - it's 7.0.03 file - and 7.0.0.0003 for the Product... My original test file does still seem to work, it could be something with the file - not sure how to attach a file....
View ArticleNew Post: Pixel Cache
It seems we cross posted. Can put your file on something like dropbox?
View ArticleNew Post: Pixel Cache
Okay - I tried the SetTempDirectory you mentioned, I put it in the same directory as the file to no avail. I'll download the latest and see if I have any luck, and here's a link to the file giving...
View ArticleNew Post: Pixel Cache
I'm thinking this is actually file issue. On another machine - it will create the output, however, there's nothing in it other than a white square....
View ArticleNew Post: Pixel Cache
Your SVG file is creating a ridiculously large image, the dimensions are 37107x31865. The svg reader use a byte per pixel for each channel. This will result in an image that uses 37107 * 31865 * 4...
View ArticleNew Post: How to set tEXT chunk in PNG files?
For a project I'm working on, I'm using Magick.NET to save PNG files that are smaller than what the default .NET encoder will save. One of the requirements is that I need to be able to set a few...
View ArticleNew Post: How to set tEXT chunk in PNG files?
You can add tEXT chunks with the SetAttribute method of MagickImage:using (MagickImage input = new MagickImage("logo:")) { input.SetAttribute("Magick.NET", "Rules"); using (MemoryStream memStream = new...
View ArticleNew Post: Setting options to images in Magick .NET collection
The GIF coder does not use the Quality setting and the CompressionMethod will always be CompressionMethod.LZW. You should do the following if you want to optimize the output file:using...
View ArticleNew Post: Pixel Cache
It appears to fail even with the 64bit version as well - and with the newer DLL, I get this error: Memory allocation failed Is there a way to scale down the SVG if I find it too large?
View ArticleNew Post: How to set tEXT chunk in PNG files?
dlemstra, thanks for the info. I tried it, and it mostly worked. However, I notice that longer text gets saved as zTXT chunks instead of regular tEXT chunks. I don't know yet if this meets the...
View ArticleNew Post: How to set tEXT chunk in PNG files?
According to the code of the png coder you should be able to do this (I have not tested it): input.SetDefine(MagickFormat.Png, "exclude-chunk", "text");I also found a todo about reading tIME chuncks....
View ArticleNew Post: Visual Studio 2005
Thank you for replay. I have correctly installed .NET framework and Visual C++ Redistributable, but there is still error "This assembly is built by a runtime newer than the currently loaded runtime and...
View ArticleNew Post: How to set tEXT chunk in PNG files?
The tIME chunk is for another legacy purpose: we have users who have been using this as the creation date/time, so we need to support it. Unfortunately, the bigger problem right now is speed: although...
View ArticleNew Post: MagickImage Extent adds black line at top of image
I am doing the following to resize an image. When doing this, it adds a black like at the top of the image, even though the fill color is white. MagickImage from = new MagickImage(strTempFile);...
View ArticleNew Post: Pixel Cache
The could scale it down by lowering the DPI (Density): MagickReadSettings settings = new MagickReadSettings() { Density = new MagickGeometry(1) // This is just an example }; using (MagickImage image =...
View ArticleNew Post: MagickImage Extent adds black line at top of image
This seems to be a CMYK bug in ImageMagick7. If you the ColorSpace of your image to ColorSpace.RGB before you extent the image it will set the correct color. If you need to keep CMYK you will have to...
View ArticleNew Post: MagickImage Extent adds black line at top of image
Your idea worked perfectly! It does look like a bug in ImageMagick. Thanks! I no longer have the black lines!
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