It's working very well. There will be a new pair of socks on it's way to you =D However I can't get it to loads the hidden players from a PSD:
// Load in the source PSDs
MagickImageCollection sourcePSD = null;
try
{
sourcePSD = new MagickImageCollection(PSDToConvert.Filename)
}
catch
{
backgroundWorkerProcessFiles.ReportProgress(0, "Failed to load " + PSDToConvert.Filename);
}
// Go through and resize / export each image in the PSD
if (sourcePSD != null)
{
foreach (MagickImage sourceLayer in sourcePSD)
{
This will give me all of the layers, and their names, allowing me ot process them. However if they are not visible then they don't appear. Is there a way of getting it to give me the hidden layers too?