Magick.NET 7.0.0.0022 and lower use OpenMP that will run some operations a bit faster in a single thread. I had to drop support for that to make it possible to use Magick.NET without installing the C++ redistributable. This will mean that you won't get the performance you used to have. And if you handle multiple images at the same time you should get the same performance. I will try and see if I can figure out why the change is this big but that might take me a while.
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