dlemstra wrote:
(On unrelated note, why libs are on dropbox, not in solution? o_O)
The ResourceLimits.Thread property has been removed because I now statically link the Visual Studio C++ redistributable. I cannot enable OpenMP anymore and you don't need that property when OpenMP is disabled. The limit will always be '1'.So does that mean that in order to use multi threading I will need to recompile Magick.NET against ImageMagick.Core lib's recompiled with OpenMP (and then copy&paste some code from older version to get Thread Limit) and it will work? For now I simply downgraded my project to Magick.NET 6.x and it works on multiple cores.
(On unrelated note, why libs are on dropbox, not in solution? o_O)