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New Post: Pixels.Set() does not compile

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The following code compiled in 7.0.0.0101, but not in 0102:
// inside a loop
pixels.Set(x, y, new[] {(ushort)array[x, y], (ushort)array[x, y], (ushort)array[x, y] });
The error shown says the ushort array needs to be an array of bytes. Has this changed in the new build? I'm not considering this an issue - just curious if I should change the code in the application to correspond to this change if it s planned.

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