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New Post: Resizing 5+mb gif files throws MemoryAllocationException

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You are probably running your application in a 32bit application pool. I did not crash on my machine when I used the x64 package.

You can use ResourceLimits to force your application to use the disk much faster. But this will probably decrease your performance. A better solution would be to limit the number of concurrent threads or 'upgrade' to x64.

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